Leadership Inspirations Activities
Group members must develop strategy in order to switch places with each other in the circle
Type Of Activity
Group members must develop strategy in order to switch places with each other in the circle. This activity can be used to discuss accountability and communication between members of a group.
- Have the group stand in a circle about arms length apart, while the instructor stands in the middle (or with one less place in the circle than people in the group if the instructor does not want to play).
- This can be a very difficult game to explain, but the debrief is very useful in teams where people blame others for their groups failures.
- Explain to the group that when the game starts you are not allowed to speak at all except to say the word “Go.”
- Have one person (Person A) start by standing in between 2 of the equally spaced participants. Tell the group that they can only make eye contact to get the attention of someone across the circle (Person B) with the intent of getting them to say “Go” so they may leave their space.
- When Person B says “Go” (only after making eye contact) Person A can start at a slow pace walking towards Person B who told them to go.
- While Person A is walking towards Person B, Person B must make eye contact with those across the circle with the intent of having one of them tell them to “Go.”When this someone tells Person B to go (we’ll call this new participant, Person C), Person B can leave their space and head towards Person C.
- If timed correctly Person B should be moving out of their spot in time for Person A to take their spot. This continues when Person C searches for someone to say go and then moves (only when told to) and Person B can take Person C’s spot.
- Enforce these rules:
- Nothing can be said besides the word “Go.”
- You may not leave your spot unless someone has told you to go, after you’ve told someone to go.
- You may only say “Go” if you’ve made eye contact with the person who
- needs your help.
- In the event that a person tries to enter a spot before the spot holder has time to get someone to tell them to go, the game ends and can be quickly debriefed in regards to accountability and strategy to reflect and plan. Keep trying until the group fully understands how it works and they can move fluidly for a while. Then do a full debrief.
- You can also replace “Go” with “Yes.”
- Safety: Make sure participants walk slowly, they do not need to run or run into each other.
- Add a time limit for the group to complete the activity. If they are able to beat the time limit, then shorten the time and have them try it again.
- See the activity Scream for an icebreaker version of this activity.
SAMPLE DEBRIEFING QUESTIONS
- What was the goal of this activity?
- Did your group do well? What could have improved?
- How did your group make decisions? Was it effective or ineffective?
- How did your group manage conflict that arose?
- Who are you currently accountable for as an individual and a group? Who holds you accountable?
- What is effective accountability? Are our methods as a group effective?
- What role do you play in your own accountability and the group accountability?
- Why is feedback important? What kind of feedback is important?
- What does constructive/effective feedback look like?
- How did positive/negative/or no feedback affect your success?
- What has worked in other projects you have done? How have you dealt with setbacks?
- How do you connect with the process of planning? Do you like it/not like it? How does this impact you/your group?
- How do we manage our time? How does that affect our ability to complete our projects?
- What does this activity tell you about the strengths of your group? The areas for improvement?
- What’s one commitment each person can make?
- What are three lessons the group has learned that they can continue to work on?
- How can we implement these lessons in our school/organization?
- What can you do differently moving forward?